﻿
namespace WPF_Minesweeper
{
    /// <summary>
    /// 游戏难度级别
    /// </summary>
    public class GameLevel
    {
        // 地雷数量
        public int _mineNum { get; set; }
        // 横向格子数量
        public int _rowGrid { get; set; }
        // 纵向格子数量
        public int _colGrid { get; set; }

        public GameLevel(int mineNum, int rowGrid, int colGrid)
        {
            _mineNum = mineNum;
            _rowGrid = rowGrid;
            _colGrid = colGrid;
        }

        public GameLevel(int currLevel, int mineNum, int rowGrid, int colGrid)
        {
            _mineNum = mineNum;
            _rowGrid = rowGrid;
            _colGrid = colGrid;
        }
    }
}
